Thursday, March 03, 2005

Thanks For Tha Vizual

Cat Eyes II. Murder--War--Famine--Greed Without this dance of masks, nothing will be created. The oldest mythology makes Eros the firstborn of Chaos. Eros, the wild one who tames, is the door through which the artist returns to Chaos, the One, and then re-returns, comes back again, bearing one of the patterns of beauty. The artist, the hunter, the warrior: one who is both passionate and balanced, both greedy & altruistic to the utmost extreme. We must be saved from all salvations which save us from ourselves, from our animal which is also our anima, our very lifeforce, as well as our animus, our animating self-empowerment, which may even manifest as anger & greed. BABYLON has told us that our flesh is filth--with this device & the promise of salvation it enslaved us. But--if the flesh is already "saved," already light--if even consciousness itself is a kind of flesh, a palpable & simultaneous living aether--then we need no power to intercede for us. The wilderness, as Omar says, is paradise even now. The true proprietorship of murder lies with the Empire, for only freedom is complete life. War is Babylonian as well--no free person will die for another's aggrandizement. Famine comes into existence only with the civilization of the saviors, the priest-kings--wasn't it Joseph who taught Pharaoh to speculate in grain futures? Greed--for land, for symbolic wealth, for power to deform others' souls & bodies for their own salvation--greed too arises not from "Nature nature-ing," but from the damming up & canalization of all energies for the Empire's Glory. Against all this, the artist possesses the dance of masks, the total radicalization of language, the invention of a "Poetic Terrorism" which will strike not at living beings but at malign ideas, dead-weights on the coffin-lid of our desires. The architecture of suffocation and paralysis will be blown up. only by our total celebration of everything-- even darkness. http://www.t0.or.at/hakimbey/taz/taz2a.htm#labelCommunique5

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